![]() Render using h.264 codec… (NOT Animation codec?)Or am I missing something here.import the PNG images into Sony Vegas, replacing the MOV files.go back to Animate and export IMAGES as PNG files (rather than a Movie).and export as… what, a MOV file for the customer to approve?THEN, once they OK the thing… For the FINAL, you:.bring them into Sony Vegas (or some other video editing software).export 1000 frame segments as MOV files.I admit I am a total novice at this, but I consider myself an expert in other programs like PhotoShop, InDesign, Illustrator, Painter… etc… so if you need to use them to help explain, that might help. Can anyone point me to a comprehensive site that covers Animate troubleshooting issues? Would upgrading to Animate Pro help? (are files transferable from Animate 2 to Animate Pro?)Ĥ. Can you suggest export settings for YouTube? Do you reduce the size of the whole thing or flatten it in some way for comps?ģ. In earlier versions, I was able to do it with a file of 1.8 G, but now it is bigger, and I’m crashing. I need to upload a comp of this to YouTube for the client to edit. Can anyone suggest ways to streamline this without redoing the entire thing from scratch?Ģ. I did it successfully for a comp the other day, but the file is way too big… like 2.8G.ġ. ![]() Here is a link to the last revision (with a scratch narration) to give you an idea of what I’m talking about: The final is 3.5 mins long (5040 frames) and has a TON of layers. ![]() I did it using ToonBoom Animate 2, and teaching myself as I went. I have a short animation I did for Children’s Hospital using drawings that some of the patients did for a group called KidzBKidz. In Photoshop and other apps, once you are done with a file, you can flatten it as a psd file, compress it down to a jpg, or otherwise drastically reduce the final file size.
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